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3DS Max Tutorial - Create a 3D Glass


Part 1: Modeling

 1.Define a spline like this:


 2.Select these two points and right click to convert to smooth:


 3.Add a lathe modifier define on min:


 4.Go back to the line level and select the spline level:


 5.Select outline and decrease of 0,1 (one click on the down arrow):


 6.Go on the segment level and delete this segment:


 7.Go up to the lathe modifier. Check the weldcore and flip normal boxes and increase the number of segment to 40:


 You can improve the shape by convert some points to Bezier corner and play with the handles.

 
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