3DS Max Tutorial - Create a 3D Glass
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Part 1: Modeling
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1.Define a spline like this:

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2.Select these two points and right click to convert to smooth:
 
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3.Add a lathe modifier define on min:
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4.Go back to the line level and select the spline level:
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5.Select outline and decrease of 0,1 (one click on the down arrow):
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6.Go on the segment level and delete this segment:
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7.Go up to the lathe modifier. Check the weldcore and flip normal boxes and increase the number of segment to 40:
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You can improve the shape by convert some points to Bezier corner and play with the handles.
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