3DS Max Tutorial - Modeling a 3D bottle cap
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This tutorial have been created by Guillaume Riviere ( ) all rigths reserved.
With this 3ds Max tutorial you ll create this:

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Part 1: Modeling
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1.create in the top view a ChamferCyl with these parameters (This primitive is in Extended primitives):

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2.Convert it to Editable poly, select these poly and delete them:

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3.In the front view, move these range of vertex as shown her:

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4.Select these edges:

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5.Do a to split the edges:

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6.After select these polygones and apply them a slice plane
select slice plane, move the plane of the section, than click on "Slice"
click on slice plane to deactivate the tool:


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7.Select these polys:

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8.Do a soft bevel with negative value:

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9.Delete these polys:

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10.On the side view go on the vertex level and move the vertex with a uniform scale:

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11.At the end, select these edges at the bottom of the caps capsule with the
tool:

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12.Extrude them 2 times inside by using the shift + uniform scale:

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13.Finihed by applying a smooth of 2:

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