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3DS Max Tutorial - Modeling a 3D bottle cap

 This tutorial have been created by Guillaume Riviere ( ) all rigths reserved.
 With this 3ds Max tutorial you ll create this:


Part 1: Modeling

 1.create in the top view a ChamferCyl with these parameters (This primitive is in Extended primitives):


 2.Convert it to Editable poly, select these poly and delete them:


 3.In the front view, move these range of vertex as shown her:



 4.Select these edges:


 5.Do a  to split the edges:



 6.After select these polygones and apply them a slice plane
 select slice plane, move the plane of the section, than click on "Slice"
 click on slice plane to deactivate the tool:




 7.Select these polys:



 8.Do a soft bevel with negative value:



 9.Delete these polys:



 10.On the side view go on the vertex level and move the vertex with a uniform scale:



 11.At the end, select these edges at the bottom of the caps capsule with the tool:



 12.Extrude them 2 times inside by using the shift + uniform scale:



 13.Finihed by applying a smooth of 2:



 
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